Releases
Patch release
News
The 3D paradigm
- MayaFlux 0.1.0: Infrastructure for Digital Creativity
MayaFlux 0.1.0 is now available. This is not another creative coding framework. This is computational infrastructure built from 15 years of interdisciplinary …
- MayaFlux 0.2.0: Live Signal Matrix, Physical Modelling, and Input as Nodes
MayaFlux 0.2.0 delivers the first major expansion pass on the 0.1 foundation. Two primary focus areas: IO completion and physical modelling synthesis, plus …
- MayaFlux 0.3: The Shape of the Material
MayaFlux 0.3 is the first public release to cover the full stack. Audio infrastructure, offline compute, spatial entities, mesh as data, text rendering, GPU …
- MayaFlux 0.3.0: The Full Stack
MayaFlux 0.3.0 is the first release to cover the full substrate: spatial entity lifecycles, offline compute with a production grammar, polyphonic multi-cursor …
- Patch Notes 0.1.1 and 0.1.2
v0.1.1: Maintenance and corrective releases focusing on stability, determinism, and API correctness. v0.1.2: Breaking change to buffer semantics, stochastic …
- Patch Notes 0.2.1
v0.2.1: Correctness fixes in physical modelling audio buffer synchronisation, descriptor binding source dispatch, and SoundFileBridge initialisation.